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File List
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01-Working with LIDAR/03-Importing and fixing transforms.mp4 596.49 MB
01-Working with LIDAR/06-Removinig Stray Points.mp4 314.03 MB
01-Working with LIDAR/08-Strating the LIDAR processing HDA.mp4 256.88 MB
01-Working with LIDAR/04-Making it square.mp4 228.93 MB
01-Working with LIDAR/05-Calculating average distance.mp4 216.05 MB
01-Working with LIDAR/07-Minimum height to zero.mp4 207.06 MB
01-Working with LIDAR/09-Finishing the LIDAR processing HDA.mp4 152.09 MB
01-Working with LIDAR/02-Getting data from Open Topography.mp4 118.37 MB
01-Working with LIDAR/01-Introduction to LIDAR.mp4 72.47 MB
02-LIDAR points to Heightfields/16-Finishing the LIDAR to Heightfield HDA.mp4 580.56 MB
02-LIDAR points to Heightfields/13-Creating a tree proxy and scattering.mp4 545.4 MB
02-LIDAR points to Heightfields/11-Generating the trees scattering layer.mp4 389.2 MB
02-LIDAR points to Heightfields/12-Dealing with the borders.mp4 360.17 MB
02-LIDAR points to Heightfields/10-Creating the Heighttfield.mp4 353.47 MB
02-LIDAR points to Heightfields/14-Adding erosion layer.mp4 349.4 MB
02-LIDAR points to Heightfields/15-Starting the LIDAR to heightfield HDA.mp4 219.62 MB
03-From Heightfield to Asset/33-Testing in UE4.mp4 602.22 MB
03-From Heightfield to Asset/18-Starting the material layers.mp4 465.81 MB
03-From Heightfield to Asset/32-Debugging the system.mp4 423.35 MB
03-From Heightfield to Asset/19-Finishing the material layer.mp4 344.15 MB
03-From Heightfield to Asset/25-Usinig COPS to generate a tint texture.mp4 342.12 MB
03-From Heightfield to Asset/31-Finiishing the HDA.mp4 341.26 MB
03-From Heightfield to Asset/26-Starting the hda.mp4 298.93 MB
03-From Heightfield to Asset/21-Preparing for baking.mp4 287.46 MB
03-From Heightfield to Asset/22-Baking normals and exporting fbx.mp4 248.03 MB
03-From Heightfield to Asset/24-Using COPS to generate a custom .mp4 242.93 MB
03-From Heightfield to Asset/20-Converting to Geometry.mp4 196.5 MB
03-From Heightfield to Asset/17-Remapping erosion layers.mp4 124.9 MB
03-From Heightfield to Asset/30-Rendering the COPS.mp4 118.5 MB
03-From Heightfield to Asset/29-Fixing node referencing.mp4 104.4 MB
03-From Heightfield to Asset/23-Using COPS to combinie the material.mp4 89.12 MB
03-From Heightfield to Asset/28-Creating the render button.mp4 77.24 MB
03-From Heightfield to Asset/27-Asset name and output path.mp4 37.84 MB
workfiles.zip 334.98 MB
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